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Moai heads and low-poly assets for Unity (Broken Reality).

Low poly assets made in Blender, shared material and texture for performance. Imported into Unity and made custom prefabs. Lighting and level setup.
Part of Broken Reality (Steam game) initial demo.

Low poly assets made in Blender, shared material and texture for performance. Imported into Unity and made custom prefabs. Lighting and level setup.
Part of Broken Reality (Steam game) initial demo.

Terrain, lighting and custom materials implemented in Unity.

Terrain, lighting and custom materials implemented in Unity.

Collection of modeled assets in Blender.

Collection of modeled assets in Blender.

Wireframe view

Wireframe view

Palms, plants, bushes, coral, clam, bamboo, grass.

Palms, plants, bushes, coral, clam, bamboo, grass.

Low-poly creatures in the same style but for an unrelated project. Imported into Unity with shared textures and materials.

Low-poly creatures in the same style but for an unrelated project. Imported into Unity with shared textures and materials.

Low-poly creatures modeled in Blender.

Low-poly creatures modeled in Blender.

Low-poly creatures in custom environment in Blender.

Low-poly creatures in custom environment in Blender.

Low-poly creature in the same style but for an unrelated project. Imported into Unity.

Low-poly creature in the same style but for an unrelated project. Imported into Unity.

Low-poly environment in the same style but for an unrelated project.

Low-poly environment in the same style but for an unrelated project.

Bug collection

Bug collection